One visitor pass. An entire estate working behind it.
I led QRCL’s product experience across 5 core applications, connecting residents, security teams and administrators. The project’s 2027 plan targets 200,000+ onboarded users and ₦20 million+ in projected income, supported by the product architecture, identity and design system I built.
My role & approach
I owned the journey from the resident’s invitation to the guard’s verification and the administrator’s record. That meant making permissions, feedback and entry history feel connected across very different responsibilities. I also designed the resident–landlord sub-application and built the shared component library, brand identities and development references that helped the team carry one coherent product from design into development and delivery.
Onboarding and income figures are project forecasts for 2027.
Corporate banking and the controls that make it work.
I designed the corporate and admin internet banking experience used by Zenith Bank in Sierra Leone and The Gambia, connecting payments, approvals and operational control. It sits within a wider banking group with 36.7 million customers and reported 2025 internet-banking transaction value of ₦70.52 trillion.
My role & approach
My focus was the work behind each transaction: what a corporate user needs to initiate, what an approver needs to review and what an administrator needs to control. I developed shared interface patterns so that permissions and responsibilities could change without making the product feel unfamiliar. The case study follows those decisions across payment workflows, administrative controls and the underlying design system.
Customer and transaction figures describe the wider bank’s 2025 scale. My design contribution serves Sierra Leone and The Gambia.
Making everyday banking simpler, even when the payment crosses borders.
I redesigned everyday mobile banking for Zenith Bank in Sierra Leone and The Gambia, bringing transfers, cheque management and PAPSS cross-border payments into one familiar experience. The wider Zenith banking group serves 36.7 million customers, with reported 2025 mobile-banking transaction value of ₦104.14 trillion.
My role & approach
I reshaped the mobile design system around repeatable interactions, clear form states and understandable payment feedback. The work covered GAMSWITCH, instant payments and the route from choosing a transfer type to knowing whether it succeeded. Rather than treating each service as a separate interface, I designed the relationships between them, keeping common tasks recognisable as customers moved through the app.
Customer and transaction figures describe the wider bank’s 2025 scale. My design contribution serves Sierra Leone and The Gambia.
Every payment needs a record bank teams can act on.
I designed the internal payment-management experience behind Merchant Pro, used by Zenith Bank in Sierra Leone and The Gambia. In 2025, the product handled tens of millions of leones and tens of millions of dalasi in payment value, bringing collection status, transaction records and SmartKorpor-related payments into one bank-facing workspace.
My role & approach
I focused on the decisions staff make during payment operations: finding a record, understanding its status and keeping transaction evidence close at hand. I worked on the shared design system and the states behind its tables, forms and feedback. The result is a consistent operating experience across payment collection and administration, designed around the work bank teams need to complete.
Project-reported 2025 payment values, shown separately in each market’s currency.
From a vehicle on a map to a fleet team’s next decision.
I’m building Flee to give Nigerian fleet teams a clearer way to run vehicles, drivers and trips, beyond a location on a map. I saw room for a product that connects daily operations with the driver’s experience. Sharing the idea alone prompted an investor to reach out. I own the brand, product architecture and design system, including its components in code, across 2 connected web and mobile experiences.
My role & approach
The goal is a connected operational tool for dispatchers and drivers, built around assignments, trip progress and the events behind location data. I have built the frontend and reusable components while backend development continues. The case study shows how product rules informed the interface, and how the same system carries through brand, interaction and implementation.
Early investor interest followed sharing the project. Frontend implemented; backend development is in progress.
From idea to launch, I owned ZerivLink’s product design, shaped its architecture and built the design system from scratch alongside founder Pius Ashogbon. The product has onboarded 100+ businesses with no paid ads, growing through developers and customers recommending it. Within its first month, it processed 200k+ in sales value, turning a single link into a working storefront.
My role & approach
I connected the vendor’s setup and management tools with the customer’s shopping journey, so a storefront could grow from an existing audience. Building a shared component system helped those two sides feel like one product. Working closely with Pius, I carried the decisions from structure and interaction into delivery, turning the initial idea into something businesses could use and recommend.
Project-reported launch results. The sales figure is transaction value; its currency has not yet been specified.
Giving a new social platform its first product language.
As Sweemee’s founding designer, I shaped the product experience, identity and atomic design system from scratch. My work connected content creation, sharing and reading across web and mobile, with brand and motion developed alongside the interface.
My role & approach
Starting as the first designer meant defining the foundation while designing the product itself. I worked with the founder and team to connect how people create, share and read, then used reusable components to make those journeys feel related. The identity and motion belonged to that same system. This case study brings together the interface decisions, brand applications and a recorded walkthrough of the product I helped shape.
I built the HR product I wanted small teams to have.
I independently designed and built Johta, bringing employee records, schedules, projects, attendance and leave into a connected HR workspace. The product was later acquired by IETECH.ng.
My role & approach
I started without a client brief, using the idea of a connected workspace to bring everyday team operations together. My work covered employee information, quick creation, project review and the decisions around attendance and leave. I owned both the interface and the build, so the structure had to work beyond a set of screens. This case study shows how I approached those recurring tasks and carried the product from its early idea through to acquisition.
It started as a joke. I saw a reason to keep playing.
A word-game screen a friend shared became Guess-em: a livelier way to guess, compete and keep playing. I designed the mobile identity, mode selection, guessing states and player results, with multiplayer and points at the centre of a broader rewards concept.
My role & approach
The starting point was a simple question: what would make this feel worth returning to? I explored a playful visual identity, clear turn-taking, useful answer feedback and results that connect a round to a player’s progress. The screens show the core experience I designed. Rewards and money-based play remain future concepts, with verification planned before those features can be used. This is an exploration of product direction, not a launched game.
Know your business without becoming an accountant.
I designed Kobo Books’ mobile finance experience, created its original illustrations and implemented invoicing. The product is in development, with an experience built around understandable business setup and financial records.
My role & approach
The work connects onboarding, business information, bank setup and the financial starting point into a more understandable mobile journey. I designed the illustrations myself so the visual language would support the experience, then carried invoicing beyond the design file into implementation. The screens shown here cover part of that work, from the welcome experience to entering financial information. Development is ongoing, so the story focuses on the product decisions and contribution rather than claiming a finished launch.
A character study exploring how a small eye movement can communicate expression.
Branding
Identities built around a purpose, carried through typography, colour, motion and application.
QRCL
A recognisable identity on both sides of the gate.
I built the QRCL and Security Scanner identities around two connected experiences: granting access and verifying it. Colour, typography, illustration and motion carry the estate-access brand from the product into communication.
A fleet identity built to travel beyond the dashboard.
I developed Flee’s logo, product identity and motion together, then explored the brand on vehicles and at advertising scale. The identity belongs to the fleet platform I am building with a colleague.
I established Sweemee’s typography, colour and visual tone as its founding designer, then extended that language into product components, marketing work and logo motion.
Temiloran means “sew my clothes.” I used references to clothing, thread and folded fabric to develop an identity for the brand and carry it into marketing.
At IETECH, I designed communication for school-management and estate-management products, connecting interface visuals with the people and tasks the software supports.
Okay is my independent apparel brand. I explore typography, graphic placement and identity across clothing, taking visual decisions from a screen onto a physical surface.
At IETECH, my work extends beyond banking into tax and revenue software for local and state governments in Nigeria, including Revsys 2.0. My portfolio also includes a digital signage management platform used by Standard Chartered Bank.
Earlier at Nerdy Eye, I worked on Quickshop and a kids learning platform. Those projects helped shape how I think about understandable flows, reusable systems and different kinds of users.
I design in Figma, move ideas into working interfaces with Framer and React, and use Cursor and Claude in my implementation process. I’m also exploring motion and 3D with Jitter, Rive, LottieLab and Spline.
Figma
Framer
React
Cursor
Claude
Jitter
Rive
LottieLab
Spline
Kind words
Ayo · QRCL founder
★★★★★
“Working with Lawal was an absolute game changer for my social platform, Sweemee. He took my initial concept and transformed it into a stunning, highly intuitive app. His deep understanding of UI/UX design, Product design and modern graphic design principles truly set him apart. He was communicative, detail-oriented, and delivered a polished design that users love.”
“Working with Lawal Abdul Rahman on ZerivLink has been a great experience. He has a strong eye for clean, modern UI and consistently brings thoughtful UX ideas to the table. His attention to detail and understanding of the product have been valuable throughout the project. I would definitely recommend him to anyone looking for a product designer who cares about both the visual quality and usability of a product.”
P
PiusFounder · ZerivLink
Physical products
Okay is my independent apparel brand, where graphic ideas meet the shape and surface of clothing.
Okay
My ideas, made wearable. Typography, graphic placement and identity explored across my own apparel brand.
I value clear communication and shared ownership. I explain the thinking behind my work, listen to feedback and work closely with product and engineering to make decisions we can carry into delivery.
I owned the product experience across resident, security and administration apps, bringing the founder and engineering team into decisions on access flows, brand and the shared design system.
2026
ZerivLink
Founding Product Designer & Builder
As founding designer, I took the product from idea to launch with founder Pius Ashogbon. I shaped the architecture and design system, communicating decisions across the vendor and customer journeys as we built.
I shaped the product, brand and design system, then implemented reusable components in code. Working with a colleague on engineering, I connected interface decisions with the rules behind assignments, trips and location events.
I designed and built the agency website, template offering, project management and admin tools, connecting the public experience with the team’s operational needs.
2025
IETECH
Product Designer & Design Engineer
I started with a component library and developed it into a shared design system for the team’s product work. I worked closely with frontend and backend developers, explained the reasoning behind design decisions and kept feedback open through handoff and implementation.
2024-2026
Sweemee
Founding Product Designer
As founding designer, I built the atomic design system from scratch and connected the product, brand and motion across web and mobile. I worked with the founder and team to turn feedback into decisions and carry those decisions through to delivery.
2023-2025
Nerdy Eye
Product Designer
2022-2023
A good next chapter.
I’m looking for a team that cares about useful products, thoughtful interaction and getting the details right.