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2025 · Game interface & motion

Storm Front

An entrance that introduces the world before the game begins.

Storm Front · Selected design work · Click to enlarge

The project

A game-interface exploration connecting UI, camera movement, animation and sound in an entry sequence.

Listen to the product explanation

Read the audio transcript

Storm Front is a game-interface and motion exploration, rather than a released game. I designed the interface in Figma, then exported frames into Kling AI to explore camera movement. I brought that video into Jitter to create an entry sequence with animation and sound. The two clips show the entry sequence and a related motion exploration. My focus was how interface, movement and audio could work together to introduce the concept.

The concept

I used my interest in games to explore a game interface in Figma. The project is an experiment in presentation and motion rather than a released game.

From still frames to an entry sequence

I exported Figma frames into Kling AI to explore camera movement, then brought the video into Jitter to create a splash screen with sound.

Continuing the exploration

The work helped me experiment with a broader motion workflow. I am still developing the concept and learning how to take it further.

Storm Front · Entry sequence
Storm Front · Motion exploration
Storm Front · Design 1 · Click to enlarge
Storm Front · Design 2 · Click to enlarge
Storm Front · Design 3 · Click to enlarge
Storm Front · Design 4 · Click to enlarge